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Sports verified Verified Outcome TRL 9

VR-Based Quarterback Training

domain Client: Multiple NFL Franchises handshake Provider: STRIVR schedule Deploy: Q1 2023 (Review)
85 Impact
Enterprise Ready
Evidence Score: 5/10
Strength: High

Executive Summary

ANALYST: COI RESEARCH

To accelerate player development without physical toll, teams utilize Virtual Reality (VR). Quarterbacks wear headsets to review 360-degree footage of practice reps, allowing them to read defenses and make decisions ('mental reps') in an immersive environment without the risk of injury or fatigue associated with on-field practice.

rate_review Analyst Verdict

"Validates VR as a training tool rather than just a gaming toy. For positions requiring high-speed pattern recognition (QB), the ability to experience a play from a first-person perspective is superior to 2D film study. The ROI is found in accelerated rookie readiness."

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Full Audit Report Available Includes Risk Register, Technical Specs & Compliance Data.

warning The Challenge

NFL practice time is strictly limited by the CBA (Collective Bargaining Agreement). Backup quarterbacks get very few physical reps in practice. Traditional film study is abstract (top-down view) and doesn't simulate the speed or eye-level perspective of the game.

psychology The Solution

360-degree cameras capture practice sessions from the quarterback's viewpoint. The footage is loaded into VR headsets. Players relive the play, looking left/right to identify blitzes. Coaches can track where the player is looking (eye-tracking) to verify if they are reading the correct keys.

settings_suggest Technical & Deployment Specs

Integrations
None
Deployment Model
Hardware / Local Software
Data Classification
Internal Strategy / IP
Estimated TCO / ROI
Low
POC Summary (2015-01-01 to 2016-01-01)

"Initial tests at Stanford University before NFL adoption."

shield Risk Register & Mitigation

Risk Factor Severity Mitigation Strategy
Simulator Sickness Low High frame-rate playback; short session limits.
Hardware Hygiene Low Sanitization protocols for shared headsets.

trending_up Impact Trajectory

Audited value realization curve

Zero physical load for infinite mental reps Verified Outcome
Primary KPIEnhanced pattern recognition speed
Audit CycleObjective measurement of player gaze/attention

policy Compliance & Gov

  • Standards: CBA (Practice Rules)
  • Maturity (TRL): 9
  • Evidence Score: 5/10
  • Data Class: Internal Strategy / IP

folder_shared Verified Assets

description
Verified Case Study
PDF • Version 1
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Technical Audit
PDF • Audited
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Security Architecture

The "Blind Verification" Protocol

How we verified these outcomes for Multiple NFL Franchises without exposing sensitive IP or identities.

Private
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1. Raw Evidence

Audit ID: #PRIV-791
Evidence: Direct SQL Logs
Public
public

2. Verified Asset

Outcome: Verified
Ref ID: #COI-791

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