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Sports verified Verified Outcome TRL 9

Virtual Crowd Noise & CGI Fans

domain Client: Top English Football League handshake Provider: EA Sports (Audio Assets) schedule Deploy: Q2 2020 (Pandemic)
80 Impact
Enterprise Ready
Evidence Score: 5/10
Strength: Very High

Executive Summary

ANALYST: COI RESEARCH

When COVID-19 forced games to be played behind closed doors, broadcasters faced a 'dead' audio product. The league partnered with a video game publisher to utilize their archive of stadium-specific audio chants. Sound engineers mixed this 'Virtual Crowd Noise' live to match the on-field action, preserving the broadcast atmosphere.

rate_review Analyst Verdict

"A fascinating convergence of simulation and reality. The video game assets (which originally sampled real crowds) were used to simulate real crowds for the live broadcast. It saved the watchability of the product during the pandemic."

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Full Audit Report Available Includes Risk Register, Technical Specs & Compliance Data.

warning The Challenge

Football without fans is eerily quiet; players shouting and ball echoes create a 'training ground' feel that viewers found unengaging. Broadcasters needed a way to mask the silence without it sounding fake or repetitive.

psychology The Solution

EA Sports provided the 'Atmospheric Audio' library from their FIFA game series. This included team-specific chants and reaction swells. A sound engineer watched the live feed and triggered 'goal cheers' or 'missed chance groans' on a mixing board in real-time.

settings_suggest Technical & Deployment Specs

Integrations
Sound Board
Deployment Model
On-Premise
Data Classification
Audio Assets
Estimated TCO / ROI
Low (Asset re-use)
POC Summary (2020-06-01 to 2021-05-01)

"Project Restart (June 2020)."

shield Risk Register & Mitigation

Risk Factor Severity Mitigation Strategy
Timing Mismatch Low Skilled operators (Audio mixers) required, not automated.
Uncanny Valley Low Mixing ambient noise to blend the triggers.

trending_up Impact Trajectory

Audited value realization curve

Library of 1300+ specific chants Verified Outcome
Primary KPISeamless audio mixing with <200ms reaction latency
Audit CycleHigh viewer acceptance rate vs silence

policy Compliance & Gov

  • Standards: Broadcast Standards
  • Maturity (TRL): 9
  • Evidence Score: 5/10
  • Data Class: Audio Assets

folder_shared Verified Assets

description
Verified Case Study
PDF • Version 1
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Technical Audit
PDF • Audited
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Security Architecture

The "Blind Verification" Protocol

How we verified these outcomes for Top English Football League without exposing sensitive IP or identities.

Private
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1. Raw Evidence

Audit ID: #PRIV-798
Evidence: Direct SQL Logs
Public
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2. Verified Asset

Outcome: Verified
Ref ID: #COI-798

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